This page lists all of my scientific publications. They are sorted by publication type, and within each publication type sorted in the reverse order of publication date.

Last updated: March 2019.

Journal Articles

  • Raluca D. Gaina, Adrian Couëtoux, Dennis J.N.J. Soemers, Mark H.M. Winands, Tom Vodopivec, Florian Kirchgeßner, Jialin Liu, Simon M. Lucas, and Diego Pérez-Liébana (2017). “The 2016 Two-Player GVGAI Competition”. IEEE Transactions on Games, vol. 10, no. 2, pp. 209-220. IEEE. [pdf]

Conference Articles

Workshop Articles

Theses

  • Dennis J.N.J. Soemers (2016). “Enhancements for Real-Time Monte-Carlo Tree Search in General Video Game Playing”. M.Sc. thesis. Department of Data Science and Knowledge Engineering, Maastricht University, Maastricht, the Netherlands. [pdf]

  • Dennis J.N.J. Soemers (2014). “Tactical Planning Using MCTS in the Game of StarCraft”. B.Sc. thesis. Department of Data Science and Knowledge Engineering, Maastricht University, Maastricht, the Netherlands. [pdf]

Other